A graphics project I've been dabbling with lately is to make a 3D crime scene map. The software I've been using, Sweet Home 3D, allows really good rendering of snapshots from the project (I'll add them to this post in a few minutes), but also has a built-in video engine. Here's the first decent test video made so far. Keep in mind, I'm using 3D models that came with the software or that I've found on the web, so many objects are similar to what was in 28 (couch, tables, etc), but by no means a match. Likewise, the bodies are similar to the positions the victims were found in, but by no means meant to be a real representation (the 3D models I'm using weren't designed to be 'lying down', which is why they appear to be 'floating').
One interesting thing to note is Johnny's and Dana's body sizes and physical development are taken into account in these images. Dana was a much larger presence: at 5'10" 140 lbs, he had 7.5" and 35 pounds over Johnny. Size-wise, they looked more like father and son than friends- until you take into account the hair and clothes. It would be easy for acquaintances to recognize them from a distance, and further proves the BS accounts of sightings are NOT cases of 'mistaken identity'.
As I have time, I will make improvements and additions. I have most of the main floor of the cabin mapped out, but I need to perfect the layout, add furnishings, and then see if I can add things important to understanding the scene (layout of blood spills on the floor, etc).
Unfortunately, there's no way to slow the action down or "pause" the action at given spots on the 'tour', so be ready to hit "pause" on the player.
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cubby.jpg
cigs.jpg
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"Back off, man. I'm a scientist."
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